Robots, Virtual Worlds and Games: Mapping the Tech Reshaping Autism Therapy

Bioengineer.org

A scoping review of 72 studies from 2019 to 2025 reveals that technology-based interventions for autism, such as virtual reality and socially assistive robots, are rapidly expanding but lack standardization, making comparisons across studies difficult. The research categorizes these interventions into four main pathways—XR, SAR, EXG, and HYB—with XR and SAR being the most prominent. However, the focus of these technologies largely targets social communication and cognitive skills, neglecting critical areas like sensory processing and daily-living skills, which are essential for real-world functioning in autism.

Read at Bioengineer.org

All articles from 2 October 2026. Summaries are AI-generated and may contain errors; the linked article is the authority.